Open WorldDownTown opened 1 month ago
I've the same issue
I found the cause of the signature validation failure. It appears that I manually rewrote the MinimumOsVersion in Info.plist to address issue #2353, which caused the signature verification to fail.
It looks like I can avoid the signature validation error by rewriting the signature with the following command, so that I can handle the error myself without waiting for Facebook to respond. However, I do not know if this response is correct.
codesign --force --timestamp -v --sign "Apple Distribution: MyOrganization (XXXXXXXXXX)" local/path/to/FBAudienceNetwork.xcframework
When will you address the FBAudienceNetwork issue?
Checklist before submitting a bug report
Xcode version
15.3
Facebook iOS SDK version
6.15.0 (This version is from FBAudienceNetwork.xcframework)
Dependency Manager
Prebuilt Binaries
SDK Framework
Other / I don't know
Goals
I intend to use the FBAudienceNetwork as a mediation partner with the IronSource ad SDK to display ads correctly in my application.
Expected results
To successfully build my app using FBAudienceNetwork.xcframework with Xcode 15.3 without encountering any signature verification issues.
Actual results
When attempting to build the app, the build process fails and terminates with the error "The signature of 'FBAudienceNetwork.xcframework' cannot be verified."
Steps to reproduce
I downloaded FBAudienceNetwork.xcframework (6.15.0) from IronSource documentation. https://developers.is.com/ironsource-mobile/ios/mediation-networks-ios/#step-2
However, using the download from "Meta for Developers" did not change the situation. https://developers.facebook.com/docs/audience-network/setting-up/platform-setup/ios/add-sdk
Code samples & details
I have also found another library that has a very similar issue, which I have attached. https://github.com/onevcat/Kingfisher/issues/2178