Closed LightD closed 9 years ago
Same here :/
Do you have use_frameworks!
on in your Podfile? I've found that my build fails when use_frameworks!
is on, but succeeds when it isn't.
I have the same issue. Deleting "use_frameworks!" break other dependencies.
@adamsinger yes I do have use_frameworks!
in my Podfile..
I've just run into this too
Not Only cocoapods actually.. I've been trying the whole day to get this to work.. I tried installing the frameworks from the website.. and I tried compiling the project.. both didn't work.. when you have a sw2ift project it just doesn't want to work.. P.S: Bolts framework is working perfectly.. but whatever FBSDKTypeKit .. that's not working..
Thanks for the feedback, we're looking into it.
I commented on https://github.com/facebook/facebook-ios-sdk/issues/725 which sounds like the same issue. The Facebook SDK is a static library and should not use the use_frameworks!
flag. If you do have swift framework dependencies, you should be able to traditionally link to the downloadable frameworks instead of using Cocoapods to integrate with the Facebook SDK.
Closing this issue - Note I provided new workaround podspecs in https://github.com/facebook/facebook-ios-sdk/issues/725 that you can use.
I integrated Facebook-iOs-SDK 4.0 with my swift iOs project through cocoapods.. and in my bridging header (which is working because other libraries are working fine), I added
#import <FBSDKCoreKit/FBSDKCoreKit.h>
.. when I compile it says thatFBSDKCoreKit/FBSDKCoreKit.h file not found
.. I also tried withLoginKit
, same result.. I'm not really sure what's the problem, or if i'm doing something wrong.. but from my point of view, it's not working, so I'm asking here!