Open michelleran opened 4 years ago
Edited with steps to reproduce.
Hi @michelleran, thank you for reporting this issue! Could you please provide the app name?
Are you referring to the name in the Facebook developer dashboard? If so, it's "Cake Game" - it's not published though.
I encounter the same bug in many iPhone devices which run iOS 13. My code is similar to @michelleran, I can't click the the "Open" and "Cancel" in the pop up dialog(You have to logout Facebook in safari first to reproduce this bug). My game is Cooking Marina and you can download it on Apple Store. If I compile the project with Xcode 10, the login process is successful but I can't upload build to App Store with Xcode 10. When I test the login flow in iPad, the login process always complete. This bug only occurs in iPhone with iOS 13. Hope we have a solution soon.
@michelleran Thank for the reply. We are working on getting this issue resolved. In the mean time, I've disabled app switching for you app (which means that you will not get the “Open this page in Facebook” dialog) so that you would be able to complete the login process.
Hi, I am having the same problem. Is there any solution for this flow?
Unity Editor Version: 2019.4.23f1 Unity SDK Version: 9.1.0 Installation Platform & Verison: iOS version 14.4.2
Checklist
Environment
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
2019.3.0f3
7.19.2
iOS
version13.5.1
Goals
Log into the game with Facebook.
Expected Results
The user is able to go through the login flow.
Actual Results
When running on an iPhone X, after calling
FB.LogInWithReadPermissions
and tapping "Continue" on the prompt, this screen comes up:I'm not able to dismiss the "Open this page in Facebook?" popup, either by tapping "Cancel," "Open," or outside of the popup. The browser's top-left "Cancel" button works fine. Uninstalling and reinstalling the Facebook app fixed the issue for one run, but for subsequent runs, the issue returned.
This issue doesn't occur on an iPad Pro with iOS 13.5.1 or an iPad Air with iOS 12.4.7.
Another issue is that the keyboard isn't opened for text input in websites opened by the game - for example, by the Google Sign-in SDK. For some reason, this is fixed on the iPhone after uninstalling the Facebook app (and broken after reinstalling it)! However, this issue occurs on the iPad regardless of if the Facebook app is installed or not.
Steps to Reproduce
Edit: successfully reproduced:
Start
, callFB.Init
, thenFB.LoginWithReadPermissions
GoogleSignIn
version to< 5.0.0
Code Samples & Details
Link to reproduction.
Code:
Output: