Closed ffreality closed 1 year ago
Hi @ffreality, thanks for your question.
The HTTPServer class right now only supports HTTP/1 and HTTP/2.
Here is a class you can use that supports all the way to HTTP/3
https://github.com/facebook/proxygen/blob/main/proxygen/httpserver/samples/hq/HQServer.h
It does already include mvfst
under the hood.
Let me know if the above works for your use-case.
Hi, thank you for your answer. So, I have to initiate two class for supporting both HTTP 3 and older ones. Okay, makes sense.
But how about Windows support ? We will deploy apps to Windows.
have to initiate two class for supporting both HTTP 3 and older ones
HQServer should take care of this for you, by encapsulating both an HTTPServer and one that supports HTTP/3
how about Windows support?
The code should be Windows-compatible. We are trying to get around a blocker that is preventing us to enable Github Actions CI for Windows like we already did for mvfst (https://github.com/facebookincubator/mvfst) but you should be able to build it locally
Hi, I want to create a HTTP server plugin for Unreal Engine for implementing server features for my simulation / digital twin projects. (For example, I developed an OPC UA client plugin and I want to expose these datas from my digital twin project)
I know that there are other HTTP libraries but if I start to buid a plugin, I prefer to use the one which has newest features. (For example, read me says it supports from HTTP1 to 3)
So, I found proxygen and I want to ask this. Can I create a server for Windows or should I use
mvfst
?HTTP 3 is charming but supporting older ones is necessary for compability.