facebookarchive / 360-Capture-SDK

A developer focused sample SDK that allows game and virtual Reality devs to be able to easily and quickly integrate 360 photo/video capture capability into their game apps.
https://github.com/facebook/360-Capture-SDK
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Display output disabled/black #46

Closed B00B0X closed 6 years ago

B00B0X commented 6 years ago

With the sample scene, as well as when I've imported the FBCapture prefab in a custom project, the screen is shown black when recording. The video is recorded fine, however while recording the screen is black. Any idea what causes this and how I can fix this?

B00B0X commented 6 years ago

For non360 recording, below remedies the problem.

                Graphics.Blit(src, (RenderTexture)null);

after

                Graphics.Blit(src, outputTexture);

in ScreenBufferBlit