facebookarchive / pop

An extensible iOS and OS X animation library, useful for physics-based interactions.
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TVOS / SceneKit #290

Closed HUGEwindow closed 8 years ago

HUGEwindow commented 8 years ago

Is it possible to use kPOPSCNNodeScale on TVOS? I am having trouble implementing any node based animations

Thanks in advance

grp commented 8 years ago

If you can set the property manually, Pop should be able to animate it. What specific error or issues are you seeing here?

HUGEwindow commented 8 years ago

I got it to work, I needed to uncomment SceneKit conditionals

robinmacharg commented 5 years ago

For SceneKit/Pop Googlers arriving directly here: As stated in the docs - instead of uncommenting conditionals - you can add a preprocessor macro to enable SceneKit animations: POP_USE_SCENEKIT=1