Open raminjafary opened 1 year ago
Hello
If you are having trouble to run the project on Ubuntu 22 or higher. Run the following commands:
- sudo apt-get install libosmesa6-dev freeglut3-dev
- sudo apt-get install libglfw3-dev libgles2-mesa-dev
- sudo apt-get install libosmesa6
- export PYOPENGL_PLATFORM=osmesa
- conda -c install conda-forge libstdcxx-ng
- Still not working? try conda install cmake.
No need to downgrade the Python version or any other dep versioning hack.
Hope it helps!
Thank you for your suggestion I tried all the steps, including conda install cmake. But I still failed, this is an error message: What else should I do?
Hello If you are having trouble to run the project on Ubuntu 22 or higher. Run the following commands:
- sudo apt-get install libosmesa6-dev freeglut3-dev
- sudo apt-get install libglfw3-dev libgles2-mesa-dev
- sudo apt-get install libosmesa6
- export PYOPENGL_PLATFORM=osmesa
- conda -c install conda-forge libstdcxx-ng
- Still not working? try conda install cmake.
No need to downgrade the Python version or any other dep versioning hack. Hope it helps!
Thank you for your suggestion I tried all the steps, including conda install cmake. But I still failed, this is an error message: What else should I do?
Did you set export PYOPENGL_PLATFORM=osmesa
in your current terminal in which conda environment is activated?
Yes, I did everything
When I run your fifth step I encountered an error: usage: conda [-h] [-V] command ... conda: error: unrecognized arguments: -c
So I changed the command to: conda install libstdcxx ng - c conda-forge
Yes, I did everything
Can you try this? export DISPLAY=":1"
When I run your fifth step I encountered an error: usage: conda [-h] [-V] command ... conda: error: unrecognized arguments: -c
So I changed the command to: conda install libstdcxx ng - c conda-forge
Sorry. I fixed it: conda install -c conda-forge libstdcxx-ng
If you face any issue try this one too. conda install -c conda-forge libstdcxx-ng=12
Still failed, I have executed all your steps from scratch include: conda install -c conda-forge libstdcxx-ng=12 and export DISPLAY=":1"
its working for me Thank you @raminjafary
Still failed, I have executed all your steps from scratch include: conda install -c conda-forge libstdcxx-ng=12 and export DISPLAY=":1"
Try pip uninstall glfw
and then pip install glfw
and let me know if it works.
Still failed, I have executed all your steps from scratch include: conda install -c conda-forge libstdcxx-ng=12 and export DISPLAY=":1"
Try
pip uninstall glfw
and thenpip install glfw
and let me know if it works.
NO I reconstructed a virtual environment according to the project requirements and executed all your commands, but in the end, the same error was reported I will try changing to an 18.04 environment
I encountered the same problem on Ubuntu without a display, but when I tried again on a MacBook, I did not encounter the issue. So it's likely a problem with needing a screen display.
I encountered the same problem on Ubuntu without a display, but when I tried again on a MacBook, I did not encounter the issue. So it's likely a problem with needing a screen display.
Yes, I encountered the same problem on Ubuntu 22.04 and 18.04 but it can run normally on my Mac local machine with only CPU
I have a remote Ubuntu18.04 environment. After following all the steps above and setting headless rendering with mesa, my problem is solved.
Many thanks.
I'm wondering if this method can help solve the issue I encountered on a remote Ubuntu18.04 environment. The problem occurred on Ubuntu18.04 and I followed these steps, but unfortunately they did not resolve the issue. The error message is as follows:
Update:
I got it working. I re-ran the 4th command, this time paying attention to the instructions. export PYOPENGL_PLATFORM=osmesa (important: inside conda environment) (I must not have run it from inside conda the first time, hmmm. Or else I ran it from inside conda but not from within the virtual environment.) So now it works, except for the window size; the animation window is only partially visible on my Chromebook screen. Any ideas off-hand how to resize it? If not, I'll slide it over to a second screen when I get to my desk.)
Original post:
My error message: "miniconda3/envs/animated_drawings/lib/python3.8/site-packages/OpenGL/contextdata.py", line 40, in getContext raise error.Error( OpenGL.error.Error: Attempt to retrieve context when no valid context
This doesn't seem to have been the problem: animated-drawings 0.0.0 requires glfw==2.5.5, but you have glfw 2.5.9 which is incompatible
pip install glfw==2.5.5 Collecting glfw==2.5.5 Using cached glfw-2.5.5-py2.py27.py3.py30.py31.py32.py33.py34.py35.py36.py37.py38-none-manylinux2014_x86_64.whl (207 kB) Installing collected packages: glfw Attempting uninstall: glfw Found existing installation: glfw 2.5.9 Uninstalling glfw-2.5.9: Successfully uninstalled glfw-2.5.9 Successfully installed glfw-2.5.5
Chromebook Distributor ID: Debian Description: Debian GNU/Linux 11 (bullseye) Release: 11 Codename: bullseye
conda 23.3.1 OpenGL version string: 3.1 Mesa 21.2.6
I've run all the suggested conda install -c
commands and export DISPLAY=":1"
I run all the instructions above but still get errors with my CentOS7 system (headless rendering):
Can anyone helps please? Thank you in advance.
File "AnimatedDrawings/animated_drawings/view/shaders/shader.py", line 29, in _compile_shader
assert False, msg
AssertionError: Compile failed for GL_VERTEX_SHADER (GL_VERTEX_SHADER)
0:5(10): error: GLSL 3.30 is not supported. Supported versions are:
1: // Copyright (c) Meta Platforms, Inc. and affiliates.
2: // This source code is licensed under the MIT license found in the
3: // LICENSE file in the root directory of this source tree.
4:
5: #version 330 core
6: uniform mat4 model;
7: uniform mat4 view;
8: uniform mat4 proj;
9:
10: layout(location = 0) in vec3 pos;
11: layout(location = 1) in vec3 color;
12:
13: flat out int vertex_id;
14:
15: out vec3 ourColor;
16:
17: void main(){
18: gl_Position = proj * view * model * vec4(pos, 1);
19:
20: vertex_id = gl_VertexID;
21:
22: ourColor = color;
23: }
@yuleiqin Did you figure it out? I've only looked at the mvc folder and when I ran into an error I resolved it by setting the USE_MESA flag to true. Had you already done that?
Is GPU necessary in the program?
I'm wondering if this method can help solve the issue I encountered on a remote Ubuntu18.04 environment. The problem occurred on Ubuntu18.04 and I followed these steps, but unfortunately they did not resolve the issue. The error message is as follows:
Same promblem. Have you solve it?
I'm wondering if this method can help solve the issue I encountered on a remote Ubuntu18.04 environment. The problem occurred on Ubuntu18.04 and I followed these steps, but unfortunately they did not resolve the issue. The error message is as follows:
Same promblem. Have you solve it?
same
Just to rule out that what worked for me isn't working for you @laughxing @howardgriffin @yuleiqin https://github.com/facebookresearch/AnimatedDrawings/issues/169
also meet same promblem Python 3.8.13 (default, Oct 21 2022, 23:50:54) [GCC 11.2.0] :: Anaconda, Inc. on linux Type "help", "copyright", "credits" or "license" for more information.
from animated_drawings import render render.start('./examples/config/mvc/export_mp4_example.yaml') /home/cv/.conda/envs/animated_drawings/lib/python3.8/site-packages/glfw/init.py:912: GLFWError: (65544) b'X11: Failed to open display localhost:13.0' warnings.warn(message, GLFWError) /home/cv/.conda/envs/animated_drawings/lib/python3.8/site-packages/glfw/init.py:912: GLFWError: (65537) b'The GLFW library is not initialized' warnings.warn(message, GLFWError) Traceback (most recent call last): File "
", line 1, in File "/data/cv/aoyang/AnimatedDrawings/animated_drawings/render.py", line 17, in start view = View.create_view(cfg.view) File "/data/cv/aoyang/AnimatedDrawings/animated_drawings/view/view.py", line 47, in create_view return WindowView(view_cfg) File "/data/cv/aoyang/AnimatedDrawings/animated_drawings/view/window_view.py", line 34, in init self._create_window(*cfg.window_dimensions) # pyright: ignore[reportGeneralTypeIssues] File "/data/cv/aoyang/AnimatedDrawings/animated_drawings/view/window_view.py", line 126, in _create_window logging.info(f'OpenGL Version: {GL.glGetString(GL.GL_VERSION).decode()}') # pyright: ignore[reportGeneralTypeIssues] AttributeError: 'NoneType' object has no attribute 'decode
I solve it ,you can try 1 In mesa_view.py add os.environ['MUJOCO_GL'] = "osmesa" 2 python3 -m pip install PyOpenGL_accelerate apt-get update && apt-get install ffmpeg libsm6 libxext6 -y apt-get install -y python3-opengl apt-get install -y libosmesa6 3 In export_gif_example.yaml or any /mvc/ *.yaml view: USE_MESA: True
I solve it ,you can try 1 In mesa_view.py add os.environ['MUJOCO_GL'] = "osmesa" 2 python3 -m pip install PyOpenGL_accelerate apt-get update && apt-get install ffmpeg libsm6 libxext6 -y apt-get install -y python3-opengl apt-get install -y libosmesa6 3 In export_gif_example.yaml or any /mvc/ *.yaml view: USE_MESA: True
like a charm, thanks
Hello
if you have GPU on your machine and you are having trouble to run the project on Ubuntu 22 or higher. Run the following commands:
No need to downgrade the Python version or any other dep versioning hack.
Hope it helps!