I noticed that you have two ways to convert from world to camera coordinate for MANO joints. Which one do you recommend? (a bit confused as two methods are provided)
The reason why I provided two methods is that someone might need MANO parameters in the camera coordinate system.
If you need only 3D mesh coordinates without MANO parameters, you can use whatever you want.
I noticed that you have two ways to convert from world to camera coordinate for MANO joints. Which one do you recommend? (a bit confused as two methods are provided)
Thanks