Open liwenssss opened 3 years ago
Basically, you can obtain camera-centered coordinates by applying the camera extrinsics. Fitting to world coordinates can reduce the file size by the number of the camera, because there needs only one MANO parameter for each time step. On the other hand, fitting to camera coordinates require MANO parameters for all views.
I have a question, a hand in different camera views has the same pose parameters except the first 3 global rotation parameters, am I right?
and it seems something wrong.. I just re-download the annotation file and run the updated render demo..
sorry there was a bug (confusion between meter and milimeter). Now, it works!
Hi , I noticed that your update MANO parameters is fitted to the world coordinate.But I think fitting the camera coordinate as the most hand dataset do is better. Can you tell me the benefit to fit the world coordinate ?