Open dhruvbatra opened 5 years ago
@erikwijmans can you take a look please?
Yep. We probably just need to change the max-step height of the agent (that is/was just set heuristically)
@erikwijmans on export? Or in in the habitat sim?
On export
This was fixed by setting agentHeight = 1.4
for navmesh generation. This is either a very low ceiling in the staircase or there are some approximations being made with the geometry or its navmesh treatment which made this spot an edge case.
When apartment0 is viewed with habitat-sim/build/viewer, the agent cannot cross a particular point on the stairs.
See attached videos -- apartment0_floor1: where the agent is spawned on floor1 and gets stuck trying to go up the stairs, and apartment0_floor2: where the agent is spawned on floor2 and gets stuck trying to go down.
Printout on the screen says "distance to closest obstacle = 0". I suspect the navmesh is off?