Open Jiazxzx opened 2 years ago
I ran into the same error. Did you fix it? It'll be great if you could share a solution. Thanks!
Hi,
I am trying to render Replica in a remote headless server. I run the command line:
./build/ReplicaSDK/ReplicaRenderer DATASETS/Replica/room_0/mesh.ply DATASETS/Replica/room_0/textures DATASETS/Replica/room_0/glass.sur
I kept on running into the same error all the time.
Can't initialize EGL GLEW GLX display, may crash! Found 19 device(s). Device 0: ... Insufficient OpenGL version: 3.1 Mesa 21.2.6 minimum required is 4.3 Mesa users: try forcing compatibility with MESA_GL_VERSION_OVERRIDE=4.3 MESA_GLSL_VERSION_OVERRIDE=430
I check my driver and OpenGL version by running:
glxgears -info | grep
and I get:
GL_VERSION = 4.6.0 NVIDIA 510.60.02
Any idea why this is and how can I fix it? Thanks for your hard work!
I met the probelm as same as you. Did you fix it ?
so do i ,Did you fix it ?Thanks!
In EGL.cpp
you can manually select your GPU by replacing the i
variable in EGLDeviceEXT device = devices[i];
by your device number. Can you try this and see if it works ?
In
EGL.cpp
you can manually select your GPU by replacing thei
variable inEGLDeviceEXT device = devices[i];
by your device number. Can you try this and see if it works ?
Thank you, this works for me!
Hi,
I am trying to render Replica in a remote headless server. I run the command line:
./build/ReplicaSDK/ReplicaRenderer DATASETS/Replica/room_0/mesh.ply DATASETS/Replica/room_0/textures DATASETS/Replica/room_0/glass.sur
I kept on running into the same error all the time.
I check my driver and OpenGL version by running:
glxgears -info | grep
and I get:
Any idea why this is and how can I fix it? Thanks for your hard work!