Why do you compute rays['bone_rts'] by multiplying (bone_rts_rst)^(-1) * bone_rts_fw in correct_rest_pose function?
Is it right that you intend to multiply bone_rts_fw first and then multiply the inverse of bone rest transformation?
What I understand is that you first transform bones using bone_rts_rst, which results in restpose bones.
(restpose_bones = bones_rts_rst * bones)
Then, you make time t transformation using bone_rts_fw and bone_rts_rst in correct_rest_pose_function.
(bone_rts_fw = (bone_rts_rst)^(-1) * (bone_rts_fw) )
As shown in the rendering code, bones_dfm is computed using those two values.
(bone_dfm = bone_rts_fw bones_rest
= (bone_rts_rst)^(-1) bone_rts_fw bones_rts_rst bones
What I'm curious about is that why you multiply the inverse of bone_rts_rst and bone_rts_rst on before and after of bone_rts_fw matrix? What's the meaning of this multiplication?
Hi, I have a question about the following function, update_delta_rts. https://github.com/facebookresearch/banmo/blob/c4498030aeca9b056e700892788025a80953cb5a/nnutils/banmo.py#L1207
Why do you compute rays['bone_rts'] by multiplying (bone_rts_rst)^(-1) * bone_rts_fw in correct_rest_pose function? Is it right that you intend to multiply bone_rts_fw first and then multiply the inverse of bone rest transformation?
What I understand is that you first transform bones using bone_rts_rst, which results in restpose bones. (restpose_bones = bones_rts_rst * bones)
Then, you make time t transformation using bone_rts_fw and bone_rts_rst in correct_rest_pose_function. (bone_rts_fw = (bone_rts_rst)^(-1) * (bone_rts_fw) )
As shown in the rendering code, bones_dfm is computed using those two values. (bone_dfm = bone_rts_fw bones_rest = (bone_rts_rst)^(-1) bone_rts_fw bones_rts_rst bones
What I'm curious about is that why you multiply the inverse of bone_rts_rst and bone_rts_rst on before and after of bone_rts_fw matrix? What's the meaning of this multiplication?
Hope to hear from you soon. Thank you.