facebookresearch / consistent_depth

We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.
MIT License
1.61k stars 236 forks source link

Is this real time/real time alternatives #31

Open Aiyush-G opened 3 years ago

Aiyush-G commented 3 years ago

I know this isn't an issue, but didn't know where else to ask so:

Is this real time depth estimation given a monocular lens, if not does anyone know of any that don't require extensive GPU that are quite accurate?

Thanks

Artexety commented 3 years ago

Hi, currently the method is offline and is not realtime. To adapt to these models, it won't be too hard to implement an interface similar to the MiDaS one and enable MobileNetV3 as the backend.

This is probably the answer you are looking for