Closed 0mdc closed 4 months ago
This leverages instance metadata keyframes to hide objects in viewports.
It introduces the concept of "visibility layers".
This also changes rearrange_v2 such as the user's agent is hidden from the first person view.
rearrange_v2
Depends on:
habitat-sim
Agents are now transparent to selection, so they won't be interfering with UI flow:
Before:
https://github.com/facebookresearch/habitat-lab/assets/110583667/7834dd94-b1a8-4147-8c80-b325d37c9118
After:
https://github.com/facebookresearch/habitat-lab/assets/110583667/7b0e4c6f-168e-4620-bde3-00c57b6f97e6
Tested on multiplayer HITL.
Motivation and Context
This leverages instance metadata keyframes to hide objects in viewports.
It introduces the concept of "visibility layers".
This also changes
rearrange_v2
such as the user's agent is hidden from the first person view.Notes
Depends on:
habitat-sim
Agents are now transparent to selection, so they won't be interfering with UI flow:
Examples
Before:
https://github.com/facebookresearch/habitat-lab/assets/110583667/7834dd94-b1a8-4147-8c80-b325d37c9118
After:
https://github.com/facebookresearch/habitat-lab/assets/110583667/7b0e4c6f-168e-4620-bde3-00c57b6f97e6
How Has This Been Tested
Tested on multiplayer HITL.
Types of changes
Checklist