This PR introduces some cleanup and essential prerequisite work for the upcoming support for Non-uniform scaling for Articulated Objects.
A scene instance boolean is introduced to specify whether or not to apply the product of the geometric scale vector to the mass for objects and articulated objects.
A few functions were refactored to get rid of unconventional or non-descriptive function prototypes
Motivation and Context
This PR introduces some cleanup and essential prerequisite work for the upcoming support for Non-uniform scaling for Articulated Objects.
How Has This Been Tested
All c++ and python tests passed locally
Types of changes
Checklist