I was looking to dig into the code for how NLE freezes the seed for a game in Nethack:
My current way of hacking the Nethack seed code (say for controlling whether a game occurs on Friday the 13th etc) is here: https://github.com/dmadeka/nle/pull/1
But I was wondering how NLE approached this - or where I could get started to understand!
I was looking to dig into the code for how NLE freezes the seed for a game in Nethack:
My current way of hacking the Nethack seed code (say for controlling whether a game occurs on Friday the 13th etc) is here: https://github.com/dmadeka/nle/pull/1
But I was wondering how NLE approached this - or where I could get started to understand!
Thanks!