Open vikrammeyer opened 1 year ago
Looking into this, but just to check, did you follow the M1 instructions if you have an M1 chip?
I have an Intel chip so I did not do any of the M1 instructions. I do not use conda but from my understanding this would not be the issue.
I just tried this on my Mac and it worked:
-- Found SFML 2.5.1 in /opt/homebrew/lib/cmake/SFML
Does this path exist for you? If so, do you have the following in your PATH?
> echo $PATH
/opt/homebrew/bin:/opt/homebrew/sbin
/opt/homebrew/lib/cmake/SFML
does not exist for me, in fact /opt/homebrew/
does not even exist for me. I get -- Found SFML 2.5.1 in /usr/local/lib/cmake/SFML
I am on macOS Monterey and I have cmake and sfml installed via brew. However when I run,
python3 setup.py develop
I am getting the fatal error ofSFML/Graphics.hpp'
file not found. It appears that brew is installing SFML as below:I ensured
/usr/local/lib
has the.dylib
files for sfml and I manually copied theinclude
directory from the downloaded SFML to/usr/local/include
so thatSFML/Graphics.hpp
exists in there. None of this has worked in getting the project to compile and I am unsure how to proceed. Any tips on how to proceed to get this working?