Hi,
I run your demo on a image and render the reconstructed mesh with default setting, then I got the following result:
As you can see, there are square-like artifacts all over the image. It seems that this artifact is not caused by low resolution, since one square have many triangle faces inside it. (as shown below)
May I ask why does this artifact appear and how to solve it? Thanks a lot!
Hi, I run your demo on a image and render the reconstructed mesh with default setting, then I got the following result: As you can see, there are square-like artifacts all over the image. It seems that this artifact is not caused by low resolution, since one square have many triangle faces inside it. (as shown below)
May I ask why does this artifact appear and how to solve it? Thanks a lot!