facebookresearch / pifuhd

High-Resolution 3D Human Digitization from A Single Image.
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Can we get an output with lesser polycount (tricount)? #86

Closed trivikramak closed 3 years ago

trivikramak commented 3 years ago

I have tried to generate a character model from an image and got a sculpt from it (tri-count of around 500,000). Can we achieve an output with similar level of details but having lower tri-count (around 30k) without having to manually re-topologize? It would be useful to get outputs with lower tri-count even if a few of the details are compromised.

shunsukesaito commented 3 years ago

You can post-process the resulting meshes with existing decimation algorithms. Open-sourced softwares such as Blender and meshlab has a functionality for it.