Closed imxtx closed 11 months ago
Does pytorch3d support polygonal-light rendering like this?
I want the light source to be a polygonal-light, is it possible?
This is not implemented in PyTorch3D, where the provided lights are point lights, directional lights and ambient lights. I don't know how hard this would be to implement for yourself.
I see thank you.
Does pytorch3d support polygonal-light rendering like this?
I want the light source to be a polygonal-light, is it possible?