I use a ground true depth map and the camera intrinsic to unproject into a pointcloud in this camera space, and then transform this set of poincloud to another view according to the given c2w, but the render result is strange, there is a write point in the center of the screen, how can I fix it
the following is the code
`
cameras = FoVPerspectiveCameras(device="cuda", R=c2w_2[:,:3,:3], T=w2c_2[:,:3,3]) # 使用新视角的相机变换
I use a ground true depth map and the camera intrinsic to unproject into a pointcloud in this camera space, and then transform this set of poincloud to another view according to the given c2w, but the render result is strange, there is a write point in the center of the screen, how can I fix it the following is the code ` cameras = FoVPerspectiveCameras(device="cuda", R=c2w_2[:,:3,:3], T=w2c_2[:,:3,3]) # 使用新视角的相机变换
` here is the result