facontidavide / Bonxai

Fast, hierarchical, sparse Voxel Grid
Mozilla Public License 2.0
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Memory usage handling of huge maps #18

Open ylee079 opened 1 year ago

ylee079 commented 1 year ago

Thank you for creating this wonderful project! I am just wondering how would your implementation handle building large maps for example a 300 m by 300 m by 5 m voxel grid. Assuming one grid only holds a float value.

facontidavide commented 1 year ago

Your only limitation is the physical RAM memory on your computer. Voxel resolution?

Try and check the amount of memory being used (there is a method for that)