I added a functionality to allow users to prune a voxel grid. I find this necessary; an example use case would be pruning a voxel grid that stores point cloud data after accumulating it for some time. This will heavily improve efficiency and save resources.
I added a functionality to allow users to prune a voxel grid. I find this necessary; an example use case would be pruning a voxel grid that stores point cloud data after accumulating it for some time. This will heavily improve efficiency and save resources.