Hi, 99% sure this will be a user issue (as in I haven't set it up right) however looking for help with setup of a server:
Using docker compose via portainer
Currently getting the error : Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "level.dat not found."
This only appears to occur when I have data in the Save folder , just cleared this and re-deployed the image and it loads fine and starts etc, but once I change to : -GENERATE_NEW_SAVE=FALSE and -LOAD_LATEST_SAVE=TRUE then I get the above
current stack / yaml file is :
` version: '3'
services:
factorio:
image: factoriotools/factorio:stable
container_name: factorio_server
environment:
GENERATE_NEW_SAVE=TRUE
LOAD_LATEST_SAVE=FALSE # Set to true if you want to load the latest save
ports:
"34197:34197/udp" # Game server (required)
"27015:27015/tcp" # RCON (optional)
volumes:
/factorio:/factorio # Mount a volume for game data
Hi, 99% sure this will be a user issue (as in I haven't set it up right) however looking for help with setup of a server:
Using docker compose via portainer
Currently getting the error : Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "level.dat not found." This only appears to occur when I have data in the Save folder , just cleared this and re-deployed the image and it loads fine and starts etc, but once I change to : -GENERATE_NEW_SAVE=FALSE and -LOAD_LATEST_SAVE=TRUE then I get the above
current stack / yaml file is : ` version: '3' services: factorio: image: factoriotools/factorio:stable container_name: factorio_server environment:
restart: unless-stopped`
Any help will be great