Closed GoogleCodeExporter closed 8 years ago
Update: on r91 beta 2 (not publicly released), this issue seems to be gone with
my main drive.
NOTE: this version has issues with priiloader
Original comment by wever1...@gmail.com
on 25 Jul 2012 at 7:02
Gonna close this one for now
Original comment by overjoy....@gmail.com
on 28 Jul 2012 at 12:59
[deleted comment]
I am having this issue with r96. It previously worked with no revisions
installed, but because I had long loading times I was advised to download the
latest revision. Then when I downloaded the latest through BootMii and
installed it I got a black screen with a blue blinking light. Initially I
thought "Maybe it's building a cache", but 2 hours later it's still doing it.
Mine is also a WD My Passport Drive.
(sorry for previous message post then delete. I had a typo in revision #)
Original comment by Gwaeraur...@gmail.com
on 23 Jan 2013 at 11:19
After downgrading it to "UNEEK+DI neek2o rev84" it was able to load again. It
took about 2 minutes to load like it did before, and it was able to do so even
with the EmuNAND in a subfolder. This time pressing the "Home" button and
returning the the Wii Menu works to bring it back to the EmuNAND, but it takes
just as long. On the downside, it froze up on me twice.
r95 worked, but the first time using it and it just turned the wii off and then
loading times were twice that of what it was in either r84 or without any
revisions installed. It also decided to load the "press A" screen that I long
since turned off on my wii when loading up normally. Games loaded OK, but the
Wii Memory Management menu is broken (which previously worked with no revisions
installed). I then tried r94, but it had the same exact issues. Finally I tried
the oldest revision on the list - r64 - and here it also turned off on first
load, but then it took 2 minutes to load. There was no background music on the
menu, but I was able to use the Wii memory menu to delete saved games from the
EmuNAND. Unfortunately returning to the Wii Menu is broken in that revision for
me.
All in all, I would have been better off with no revisions at all. Load times
were two minutes, returning to the Wii menu was broken, but everything I needed
to work did work.
Original comment by Gwaeraur...@gmail.com
on 24 Jan 2013 at 7:16
Is the partition you use for uneek2o the first and set active?
Also is the clustersize 32k?
2 mins is way to long for boot, unless your hdd is fragmented or really full
Why are you using a closed issue in the tracker that certainly has nothing todo
with yours. I'm asking this, because I normaly never check issues again when I
know they are solved
Original comment by overjoy....@gmail.com
on 24 Jan 2013 at 11:29
Oh, I added a comment here because the issue I had with the latest revision was
exactly the same as the one reported so I thought it was a resurfaced issue and
that I should use the same thread instead of starting a new one. Should I start
a new post with all the problems I am having?
Mine is a 1 TB Western Digital HDD. Formatted to FAT32. Cluster size is 32 KB.
There is only one partition on the hard drive and only one drive is inserted
(no USB hubs at this time). I use the same drive for Wii and Gamecube backups
with USB Loader GX 3.0 along with video files inside a "Media" folder so it is
getting pretty full, but is defragmented. I made sure that the EmuNAND on the
hard drive was never touched by USB Loader, and instead have a separate EmuNAND
on the SD card to handle the Wii Game saves. If it's just because the drive is
filled to capacity, how much free space is required for it to work effectively?
When the EmuNAND had no games on it the load time was 30 seconds. When the
games are on it load time is consistently just over 2 minutes. (I am using
Snort48+ to sort titles). When I used a copy in USB Loader GX the load times
were instant, but the DLC was broken there which is why I installed Neek2o.
Since load times were affected by number of games on the EmuNAND I wonder if
maybe it's not caching?
With the later revisions I can return to the Wii Menu through the home button,
but that also takes a full 2 minutes (even if I press it while already on the
home menu) with the absolute latest taking twice as long to load initially, but
only 2 minutes going back to the Wii Menu. Also, on most of the later revisions
it the ability to delete saves from the EmuNAND is broken. The whole thing
crashes just going into the menu, but I think it was r70 that had this work for
me.
On the bright side, all my games work with 100% compatibility and even though
it takes 2 minutes to load the menu loading the games from the menu is very
fast.
Original comment by Gwaeraur...@gmail.com
on 27 Jan 2013 at 8:44
I don't know of how many games we talk over here, but 2 mins sounds like a lot.
but yeah.. The more games are installed the longer it takes for boot, but thats
on real nand the same.
It also sounds like you have priiloader on your emulated nand.. If it's there,
remove it. Later revs can't cooperate with it and it slows down booting. You
don't need it anyway.
Original comment by overjoy....@gmail.com
on 28 Jan 2013 at 6:35
For the number of games causing a problem I don't think that could be the
reason because with only a disc channel and "Snort48+" it took 30 seconds each
time, which is not how long a true NAND takes.
Oh, I didn't realize that PriiLoader would cause a problem! Unfortunately, I
don't see it's name listed on the EmuNAND and I don't know it's Title ID. What
exactly do I need to remove to delete it? This might actually be what the
problem was!
Original comment by Gwaeraur...@gmail.com
on 30 Jan 2013 at 12:30
Original issue reported on code.google.com by
wever1...@gmail.com
on 22 Jul 2012 at 7:34