fagensden / custom-di

Automatically exported from code.google.com/p/custom-di
0 stars 0 forks source link

Neek2o no longer boots directly from bootmii@boot2 (WD My passport drive) #27

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
*Please report only one problem per issue.

What rev. of Neek2o is used?
r85 and onward

What nand is used (4.1/4.2/4.3)(E/U/J/K)?
4.3E

In which way is Neek2o started (Priiloader/Channel/HBC)?
bootmii@boot2.

What steps will reproduce the problem?
1.compile and install rev87 or later of neek2o on a western digital 500GB 'My 
passport' USB drive, on a wii with bootmii@boot2
2.Plug it into the wii (turned off)
3.start the wii

What is the expected output?
neek2o starting

What do you see instead?
Televsion: black screen
USB LED: no reading
wii drive: continuous blue light flashing roughly every 0.75 second

Please provide any additional information below.

-this is HD specific. Until (and including) rev84, everything worked well on my 
drive. However: the same setup on another HD (rev84 of neek2o, same wii, same 
nand, same SD card and the same partitioning & cluster size on the HD) gives 
the same error as described.
-the workaround for boot2 users is to rename the \bootmii folder and use 
priiloader to load the neek2o channel on startup (bootmii @ ios users can just 
set it to that).
-this issue (and the workaround) also happens to gbatemp's Pissapino (source: 
http://gbatemp.net/topic/313314-neek2o/page__view__findpost__p__4307558)
The "It can coöperate with bootmii. It doesn't launch automatically every time 
on a bootmii as boot2 wii." also seems to indicate that this is a known issue.
-(personal theory) since the flashing of the DVD drive points to 'something 
missing' and the type of USB-drive is important, I'd say this has something to 
do with the initialisation process of the drive. The tested drives (that I know 
of) are USB-powered, so they only draw power after the wii is started. My guess 
is that neek2o asks for the files on the USB drive before the drive is ready to 
reply them.
(this would explain why starting neek2o AFTER the wii is started works without 
issues).
-> perhaps all that is needed to solve this issue is a slight delay when 
bootmii is started (note: creating a bootmii.ini file containing a bootdelay 
didn't work). It's not even impossible that a code improvement in rev85 or 85 
(which I was unable to test, unfortunate enough) ironically causes the error.

Original issue reported on code.google.com by wever1...@gmail.com on 22 Jul 2012 at 7:34

GoogleCodeExporter commented 8 years ago
Update: on r91 beta 2 (not publicly released), this issue seems to be gone with 
my main drive.

NOTE: this version has issues with priiloader

Original comment by wever1...@gmail.com on 25 Jul 2012 at 7:02

GoogleCodeExporter commented 8 years ago
Gonna close this one for now

Original comment by overjoy....@gmail.com on 28 Jul 2012 at 12:59

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
I am having this issue with r96. It previously worked with no revisions 
installed, but because I had long loading times I was advised to download the 
latest revision. Then when I downloaded the latest through BootMii and 
installed it I got a black screen with a blue blinking light. Initially I 
thought "Maybe it's building a cache", but 2 hours later it's still doing it.

Mine is also a WD My Passport Drive. 

(sorry for previous message post then delete. I had a typo in revision #)

Original comment by Gwaeraur...@gmail.com on 23 Jan 2013 at 11:19

GoogleCodeExporter commented 8 years ago
After downgrading it to "UNEEK+DI neek2o rev84" it was able to load again. It 
took about 2 minutes to load like it did before, and it was able to do so even 
with the EmuNAND in a subfolder. This time pressing the "Home" button and 
returning the the Wii Menu works to bring it back to the EmuNAND, but it takes 
just as long. On the downside, it froze up on me twice.

r95 worked, but the first time using it and it just turned the wii off and then 
loading times were twice that of what it was in either r84 or without any 
revisions installed. It also decided to load the "press A" screen that I long 
since turned off on my wii when loading up normally. Games loaded OK, but the 
Wii Memory Management menu is broken (which previously worked with no revisions 
installed). I then tried r94, but it had the same exact issues. Finally I tried 
the oldest revision on the list - r64 - and here it also turned off on first 
load, but then it took 2 minutes to load. There was no background music on the 
menu, but I was able to use the Wii memory menu to delete saved games from the 
EmuNAND. Unfortunately returning to the Wii Menu is broken in that revision for 
me.

All in all, I would have been better off with no revisions at all. Load times 
were two minutes, returning to the Wii menu was broken, but everything I needed 
to work did work.

Original comment by Gwaeraur...@gmail.com on 24 Jan 2013 at 7:16

GoogleCodeExporter commented 8 years ago
Is the partition you use for uneek2o the first and set active?
Also is the clustersize 32k?

2 mins is way to long for boot, unless your hdd is fragmented or really full

Why are you using a closed issue in the tracker that certainly has nothing todo 
with yours. I'm asking this, because I normaly never check issues again when I 
know they are  solved

Original comment by overjoy....@gmail.com on 24 Jan 2013 at 11:29

GoogleCodeExporter commented 8 years ago
Oh, I added a comment here because the issue I had with the latest revision was 
exactly the same as the one reported so I thought it was a resurfaced issue and 
that I should use the same thread instead of starting a new one. Should I start 
a new post with all the problems I am having?

Mine is a 1 TB Western Digital HDD. Formatted to FAT32. Cluster size is 32 KB. 
There is only one partition on the hard drive and only one drive is inserted 
(no USB hubs at this time). I use the same drive for Wii and Gamecube backups 
with USB Loader GX 3.0 along with video files inside a "Media" folder so it is 
getting pretty full, but is defragmented. I made sure that the EmuNAND on the 
hard drive was never touched by USB Loader, and instead have a separate EmuNAND 
on the SD card to handle the Wii Game saves. If it's just because the drive is 
filled to capacity, how much free space is required for it to work effectively?

When the EmuNAND had no games on it the load time was 30 seconds. When the 
games are on it load time is consistently just over 2 minutes. (I am using 
Snort48+ to sort titles). When I used a copy in USB Loader GX the load times 
were instant, but the DLC was broken there which is why I installed Neek2o. 
Since load times were affected by number of games on the EmuNAND I wonder if 
maybe it's not caching?

With the later revisions I can return to the Wii Menu through the home button, 
but that also takes a full 2 minutes (even if I press it while already on the 
home menu) with the absolute latest taking twice as long to load initially, but 
only 2 minutes going back to the Wii Menu. Also, on most of the later revisions 
it the ability to delete saves from the EmuNAND is broken. The whole thing 
crashes just going into the menu, but I think it was r70 that had this work for 
me.

On the bright side, all my games work with 100% compatibility and even though 
it takes 2 minutes to load the menu loading the games from the menu is very 
fast.

Original comment by Gwaeraur...@gmail.com on 27 Jan 2013 at 8:44

GoogleCodeExporter commented 8 years ago
I don't know of how many games we talk over here, but 2 mins sounds like a lot. 
but yeah.. The more games are installed the longer it takes for boot, but thats 
on real nand the same.

It also sounds like you have priiloader on your emulated nand.. If it's there, 
remove it. Later revs can't cooperate with it and it slows down booting. You 
don't need it anyway.

Original comment by overjoy....@gmail.com on 28 Jan 2013 at 6:35

GoogleCodeExporter commented 8 years ago
For the number of games causing a problem I don't think that could be the 
reason because with only a disc channel and "Snort48+" it took 30 seconds each 
time, which is not how long a true NAND takes.

Oh, I didn't realize that PriiLoader would cause a problem! Unfortunately, I 
don't see it's name listed on the EmuNAND and I don't know it's Title ID. What 
exactly do I need to remove to delete it? This might actually be what the 
problem was!

Original comment by Gwaeraur...@gmail.com on 30 Jan 2013 at 12:30