Open uzudil opened 2 years ago
The speaker
is not much more than a mixer
with a locking mechanism. As long as ctrl.Stream()
succeeds, speaker
will keep playing your controller. No need to call speaker.Play()
more than once on that object. Just make sure you call speaker.Lock()
/ speaker.Unlock()
around places where you change ctrl.Streamer
.
First, thank you for the awesome project!
I have multiple, large music files I want to stream from disk, like this:
When a song plays all the way through, I rewind it (via.
streamer.Seek(0)
).Given this kind of usage, what I've come up with is to have
ctrl := beep.Ctrl{...}
where I keep changingctrl.Streamer
to the song I want to play.However I'm confused about when I need to call
speaker.Play()
. Do I just call it once, after constructingctrl
? Or every time I changectrl.Streamer
? Or only after I rewind a streamer?Thanks for any info!