fakhirsh / FEngine

Highly cross-platform Game Engine. Simple yet powerful Component based, data driven architecture.
BSD 2-Clause "Simplified" License
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Add facility to create new Objects without XML files. #37

Open fakhirsh opened 9 years ago

fakhirsh commented 9 years ago

Right now the factory methods are hiding all the details, they read in XML file and create a corresponding object {view or actor etc}. But reading XML is SLOW. The Engine must provide EASY facilities to create new objects from the code.

The Engine also should provide mechanisms to clone existing objects from memory {for efficient creation}.