fakhirsh / FEngine

Highly cross-platform Game Engine. Simple yet powerful Component based, data driven architecture.
BSD 2-Clause "Simplified" License
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Update "width/height" of the parent SceneNode2D object #39

Open fakhirsh opened 9 years ago

fakhirsh commented 9 years ago

Properly update the width/height fields of the parent SceneNode2D object depending on its children.