fakhirsh / FEngine

Highly cross-platform Game Engine. Simple yet powerful Component based, data driven architecture.
BSD 2-Clause "Simplified" License
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GameEngine: implement state saving mechanisms #41

Open fakhirsh opened 9 years ago

fakhirsh commented 9 years ago

Please implement efficient mechanisms for saving and loading current game state. This should be very detailed, e.g: even the position/color/angle of individual particles should be recreated upon restore.