fakhirsh / FEngine

Highly cross-platform Game Engine. Simple yet powerful Component based, data driven architecture.
BSD 2-Clause "Simplified" License
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Implement Physics Controller #9

Closed fakhirsh closed 9 years ago

fakhirsh commented 9 years ago

Well, this is not going to be a realistic physics at all. Just some candies falling with constant speed. Also need to implement collision detection specially keeping in view the "tunnelling" since candies will be moving fast.

fakhirsh commented 9 years ago

Box2D physics system implemented