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fallahn
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sfml-tmxloader
SFML 2.x based tmx tilemap parser for files created with Tiled tile map editor
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Doesn't build woth MinGW Makefiles
#79
Fulbion
closed
2 years ago
2
Update Readme
#78
DmitruMoth
closed
4 years ago
1
Adapted for new version of box2d(commit: 1025f9a). Based on issue #49
#77
DmitruMoth
closed
4 years ago
1
Can not build tmxsfml project as I've set link options correctly
#76
DEAGS3000
opened
6 years ago
1
Missing vtable
#75
benajaero
closed
6 years ago
3
Isometric Layering offset not happening?
#74
SuckyNoob
closed
6 years ago
22
unresolved symbol sf::Sprite::Draw in MapLoaderPublic.obj?
#73
reworks-org
closed
7 years ago
1
Isometric causing weird issues
#72
Steveo5
opened
7 years ago
5
Collisions detected incorrectly due to AABB having incorrect height (2x what it should be)
#71
astewartau
closed
7 years ago
1
Colission with player sprite
#70
Rikora
closed
7 years ago
6
Can't draw map properly if it wasn't the the first one the maploader loaded.
#69
Tooni
opened
8 years ago
4
Unresolved external symbol
#68
kraxarn
closed
8 years ago
12
Simple test fails: call for help
#67
richelbilderbeek
opened
8 years ago
0
Simple test fails
#66
richelbilderbeek
closed
8 years ago
4
Fixed compiler warnings
#65
richelbilderbeek
closed
8 years ago
4
GetLayers() doesn't work as spected
#64
Tonire
closed
8 years ago
4
layer->tiles doesn't give tiles from layers
#63
guoliang
closed
8 years ago
3
Animated Tile with Tiled Editor
#62
OualidH
closed
8 years ago
4
Collision issues
#61
Elit3d
closed
8 years ago
7
OutputDebugString() accepts a LPSTR instead of a const char *
#60
JeremyLWright
closed
8 years ago
0
Strange culling
#59
Rexagon
opened
8 years ago
4
Terrain Tiled tmx load
#58
lukadriel
opened
8 years ago
3
MapObject setVisible ?
#57
SupaJosh
closed
8 years ago
3
No compatibility with AnimatedSprite class?
#56
Hyrozen
closed
8 years ago
2
Thanks Matt!
#55
MossFrog
closed
8 years ago
3
Remove weird map object offset
#54
Muon
closed
8 years ago
0
Map objects not of tile size are offset
#53
Muon
closed
8 years ago
1
Non-contiguous tile IDs break rendering
#52
Muon
opened
8 years ago
0
Visual Studio Compatability issues
#51
MossFrog
closed
8 years ago
4
Deleted useless worldScale variable, position setting fix
#50
jkbz64
closed
8 years ago
3
BodyCreator::Add fix
#49
jkbz64
closed
8 years ago
1
Rectangle objects may not always be parsed correctly
#48
fallahn
opened
8 years ago
0
[Question] Insert players in map and change its texture
#47
ghost
opened
8 years ago
3
Give more control over quadtree elements
#46
fluffynukeit
opened
8 years ago
1
Only first created layer get rendered
#45
apocarteres
closed
8 years ago
2
Can't build with SFML 2.3.2
#44
linde12
closed
8 years ago
2
Cmakelists line 129
#43
lukadriel
closed
8 years ago
0
Fix unreferenced Cross and Dot functions
#42
coldeasy
closed
9 years ago
1
Laggy and doesn't draw all map?
#41
Elit3d
closed
9 years ago
2
Polyline points not returned when custom properties added to Object
#40
fatnic
closed
9 years ago
1
Linker error
#39
Elit3d
closed
9 years ago
2
fix using '.' as search path
#38
ghost
closed
9 years ago
1
fix for building on mac OS X
#37
123marvin123
closed
9 years ago
1
Quadtree broken?
#36
222464
opened
9 years ago
2
Tiles which move need to recalculate AABBs of Layersets
#35
fallahn
opened
9 years ago
0
Updated to use GetTileWidth() and GetTileHeight()
#34
Mars999
closed
9 years ago
1
Please add a Default Constructor that takes no addSearchPath() in Map Loader Class
#33
Mars999
closed
9 years ago
1
Updated to use GetTileWidth() and GetTileHeight()
#32
Mars999
closed
9 years ago
1
Add debugging levels for console output
#31
Yepoleb
closed
9 years ago
0
Please add functions to return map tiles' width and height
#30
Mars999
closed
9 years ago
0
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