falldamagestudio / UE-Jenkins-BuildSystem

Build Unreal Engine & games with Jenkins on GKE/GCE
MIT License
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Add `cm` to buildtools images #47

Closed Kalmalyzer closed 3 years ago

Kalmalyzer commented 3 years ago

We should ensure that cm is available to inspect/modify the current workspace. It is not necessary for the current build jobs, but in practical projects you want to pull out some repo history, and sometimes create build jobs that check stuff in.

This requires two things:

Kalmalyzer commented 3 years ago

Done by https://github.com/falldamagestudio/UE-Jenkins-Images/commit/95ed8dc793e49df50c8dc0e553929af10adff99b