fancho29 / garglk

Automatically exported from code.google.com/p/garglk
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Issues with Mac build #100

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Will be updated with comments for each issue discovered.

Original issue reported on code.google.com by bcressey@gmail.com on 7 Mar 2010 at 5:57

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GoogleCodeExporter commented 8 years ago
File under minor native-UI improvements: In most Mac applications, you can 
CMD+click or CTRL+click (right 
mouse click) on the title of the window to reveal a simple stack that shows the 
finder tree of the open file. It 
would be nice if Gargoyle supported this: in other words, by command-clicking 
on the title of the game in the 
game window, you could see and navigate to the game file's containing folders.

Original comment by Ek.Temple@gmail.com on 28 Apr 2010 at 8:26

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GoogleCodeExporter commented 8 years ago
The three diagonal lines in the bottom right corner of a game window, 
representing the "pull" for resizing the 
window, don't appear in the latest (5/3/2010) build.

Original comment by Ek.Temple@gmail.com on 3 May 2010 at 10:07

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Gargoyle does not "release" game files properly when they are closed. To 
replicate:

1) Play a game for a couple of moves.
2) Close the window.
3) In the Finder, delete the game file.

The Finder will respond that the file cannot be deleted, since it is in use by 
another program.

Original comment by Ek.Temple@gmail.com on 4 Aug 2010 at 1:32

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GoogleCodeExporter commented 8 years ago
Cleaned up some more fixed bugs. The resize widget continues to vex me, but 
apart from that we're close to release quality.

Original comment by bcressey@gmail.com on 17 Sep 2010 at 12:05

GoogleCodeExporter commented 8 years ago
Using today's build, Gargoyle oesn't seem to notice config files at ~/.garglkrc 
or /etc/garglk.ini

Original comment by vke...@gmail.com on 1 Oct 2010 at 2:25

GoogleCodeExporter commented 8 years ago
Can you post the edited garglk.ini you are using, and let me know what changes 
you made? Both locations work for me.

The biggest change in .ini parsing is that propfont / monofont directives 
(defined anywhere, including the bundled garglk.ini in the App folder) will 
override all existing prop* and mono* directives. So if you are trying to 
change fonts the old way, with a hard path to the font file, that won't easily 
work now.

Original comment by bcressey@gmail.com on 1 Oct 2010 at 3:29

GoogleCodeExporter commented 8 years ago
Oh, it looks like /etc/garglk.ini will generally get overridden by the bundled 
ini file. So that's probably not a very useful place to put the custom config.

Original comment by bcressey@gmail.com on 1 Oct 2010 at 3:51

GoogleCodeExporter commented 8 years ago
Well, this is rather embarrassing, but since I have a habit of double checking 
things. I was going to try and reproduce the issue before I replied. ...It 
works now, I'm just going to chalk this up to user error. Sorry for wasting 
your time and thanks for the quick help anyways.

Original comment by vke...@gmail.com on 1 Oct 2010 at 7:24

GoogleCodeExporter commented 8 years ago
No problem, glad to hear it's working!

Added a crash report I ran into this morning. Haven't been able to repro it 
yet; if anyone sees something similar please post it from ~/Library/Logs.

Original comment by bcressey@gmail.com on 1 Oct 2010 at 3:12

Attachments:

GoogleCodeExporter commented 8 years ago
Given the overall stability of the Mac port, I'm marking this as closed. 
Individual bugs can be opened as new issues are discovered.

Original comment by bcressey@gmail.com on 16 Mar 2011 at 6:32