Closed GoogleCodeExporter closed 8 years ago
This is not something that can be fixed because the padding is outside the Glk
spec. Also, the padding is a single uniform block around the game windows.
Gargoyle uses the most background color style hint for text buffers to choose
the padding color.
Two possible workarounds:
- Add a superfluous call stylehint call after setting up and opening all your
windows, with the desired color for the padding. For example, this would reset
the padding color to white:
glk_stylehint_set(wintype_textbuffer, 0, stylehint_backcolor, 16777215);
- In your specific case, you are using wintype_AllTypes to set the style hints
for the status window. If you change this to wintype_TextGrid, you should not
encounter the issue.
Original comment by bcressey@gmail.com
on 20 Aug 2010 at 8:12
Original issue reported on code.google.com by
plucche...@gmail.com
on 20 Aug 2010 at 10:08Attachments: