Closed GoogleCodeExporter closed 8 years ago
I like the idea. Gargoyle could write out a binary copy of its scroll buffer
along
with the saved game, and load it if present on restore.
A related issue is that the scroll buffer is not currently dynamic, and only
captures
1024 lines. This would have to be fixed as well.
Original comment by bcressey@gmail.com
on 6 Jul 2009 at 10:12
The internal representation of Gargoyle's text buffer makes this data
problematic to store, especially when the buffer gets cleared. I am going to
hold off on this for now.
Original comment by bcressey@gmail.com
on 17 Aug 2010 at 9:09
Original issue reported on code.google.com by
Alan.A.D...@gmail.com
on 3 Jul 2009 at 6:21