fantahund / VoxelMap

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Lighting on map is weird when y > 256 #26

Closed dolmondboi closed 4 months ago

dolmondboi commented 5 months ago

I was working on a brick pyramid that goes to build height and I noticed that the lighting gets really dark at any y level over 256. I imagine this is probably due to the world height change, but that is just a hunch. It happens in the mini map and the world map. weird_voxelmap_bug

Brokkonaut commented 4 months ago

Can you please try the latest dev build for 1.21 and see if it is fixed there?

dolmondboi commented 4 months ago

Do you mean the latest build that is on Modrinth? If so, I downloaded that and installed it, but I am having the same issue. 1 21_VoxelMap_Problem_Minimap 1 21_VoxelMap_Problem_World_Map

dolmondboi commented 4 months ago

I also disabled all of my other mods that I originally had and only used Voxelmap and Fabric API and this problem was still happening, so I don't think it is a mod conflict.

fantahund commented 4 months ago

No, not the version from github. Try the version: https://jenkins.fantacs.de/job/VoxelMap/

dolmondboi commented 4 months ago

Ah, okay. Thank you. It does appear to be fixed in the latest build. 1 21_VoxelMap_Problem_World_Map_Fixed The minimap is working properly as well.