Closed gubacelar closed 2 years ago
I'm currently in the process of developing an extensive mercantile system (see #108) , which will be able to handle all sorts of scenarios:
If you'd like to support the development, please consider donating so that I can fuel my coding binges with copious amounts of caffeine!
The module is very easy and intuitive and already adds great mechanics to the game. I would like to suggest the possibility of creating merchants and shops. Players could interact with the token and buy the items by spending their money.
Items could be populated through a table.
I know there are already modules similar to what I'm asking for, but the Item Pile interface is much better and more intuitive.