Is your feature request related to a problem? Please describe.
When using OSR Helper Module and checking "Enable Equippable Containers" the OSE system allows users to have containers such as bags, backpacks, etc. According to RabidOwlbear: Currently if you drop a backpack on a map using Item Piles the container is deleted and the contents of remain on the actor sheet hidden. When you re-add the container to the actor's inventory, it creates the container with the contained item ids, but the items are not created.
Describe the solution you'd like
I would like the container to be dropped as an item pile deleting the hidden items from the actor and for the player to pick up the container again with all of its contents. This would be ideal for a character dropping their backpack during a fight and picking it up afterwards. This could also allow a character to pick up a chest of items, jar of beholder eyes, etc.
Describe alternatives you've considered
Alternatively, dropping a pile with the container as a separate object with all of the other contents in a stack and deleting the items from the actor sheet when they are dropped would be good. After that, item piles could function as normal. The player would just need to re-pack the items when they pick them up.
Is your feature request related to a problem? Please describe. When using OSR Helper Module and checking "Enable Equippable Containers" the OSE system allows users to have containers such as bags, backpacks, etc. According to RabidOwlbear: Currently if you drop a backpack on a map using Item Piles the container is deleted and the contents of remain on the actor sheet hidden. When you re-add the container to the actor's inventory, it creates the container with the contained item ids, but the items are not created.
Describe the solution you'd like I would like the container to be dropped as an item pile deleting the hidden items from the actor and for the player to pick up the container again with all of its contents. This would be ideal for a character dropping their backpack during a fight and picking it up afterwards. This could also allow a character to pick up a chest of items, jar of beholder eyes, etc.
Describe alternatives you've considered Alternatively, dropping a pile with the container as a separate object with all of the other contents in a stack and deleting the items from the actor sheet when they are dropped would be good. After that, item piles could function as normal. The player would just need to re-pack the items when they pick them up.
Additional context https://github.com/RabidOwlbear/osr-helper
Creating a container