fantasycalendar / FoundryVTT-ItemPiles

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[REQUEST] - Container Image Full #550

Open Nightpresider opened 6 months ago

Nightpresider commented 6 months ago

Is your feature request related to a problem? Please describe.

Not exactly a issue besides cosmetic, which you attempted to encompass rather successfully i might add.

👍Potions👍 I Want players to be able to open a container on the canvas and choose 1 of 3 options

1: take the container and its contents (pick up the potion) thus deleting the ItemPile

2: Take just the container, this will leave its contents on the ground, similar to Display single image setting

image

3: Take just the contents (Pour potion into a different vial) [in game use of vial sizes and mixing potions, encumbrance & such] this also works similar to the display single image setting.

The core of the issue is dancing around a 2 image system and needing 3

Describe the solution you'd like

item pile - A way to set item pile image override is there is X or > items within the pile? image

or alternatively

Container - is Full image path. I'm aware there is a empty path, but it does not work for this application because the "bottle" is a item the pc's can lot and it is a item that still counts as within the container. Thus the (Container-ItemPile) is never empty so long is it exists on the canvas.

or alternatively

Container - does not count itself when counting the items on the canvas, this could be as simple as changing the code to count the items within the pile with an added (-1), but I'm not sure if that would mess up anything else. Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.

Additional context

As is my players are a bit annoyed they keep hoping to find full vials on the canvas of differing sizes that they can drag the contents of into the ones the have on their actor sheets, only to find the Itempile on the canvas is nothing but the container, which some times they do want just the vial, or both, but yeah... image