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[REQUEST] - Selling Options as the inverse function of Purchase Options #564

Open Karuna053 opened 2 months ago

Karuna053 commented 2 months ago

Is your feature request related to a problem? Please describe. Hi, I would like for my players to be able to sell an item of their possession, and gain something other than primary currency, for example: their HP, and other secondary currencies.

Describe the solution you'd like I would like a feature where we can set a Selling Option as an inverse of Purchase Option. This is so that merchants can be more flexible and can act as a barter-NPC. With this feature for example, when you "sell" a powerful artifact to a Blacksmith Disassembler, they can "disassemble" it for you and you get 2 Soul Points and 2 Mineral Materials (both secondary currencies).

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And the inverse of "Disable Normal Cost" too, for Selling Options:

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Thank you!