Closed Jabos90 closed 3 days ago
So I tested and prepped this last night, but didn't have time to post. It seems there was a patch during that break that fixed the most of these issues, namely 1, 2, 4, and 5.
However, problem 3 (DM splits currency) still remains, although I didn't have time to check in a new world just yet. I also noticed that if you click "split currency" a couple of times, and then show the pile to the player, they will still see the money, but it says "no share left".
I also tried adding 5 gold to a pile, then showed it to a player, and they only saw "1/2". They could take both coins, but nothing more. For the DM, 3 gold still remained.
When you do have the time, re-test 3 again - I believe it was fixed in the latest update
It appears you're right. I tested it again, and while it didn't work at first, I did notice that the "Split currency" button was every so slightly greyed out. So I went searching in the settings and found the "Split only with active players" option, which seemed to have enabled it. So I guess it was just an issue of my actual players not being online, my bad.
I also had an issue with players opening merchants after a scene switch, but that also appears to have been fixed in the latest version. So false alarm, I guess, I'll close the issue, thanks.
Are you on the latest version of Item Piles? Yes
Have you tried to reset Item Piles' system settings? No (But I did try this on a new world, twice, I presume this resets settings?)
Describe the bug Any UI that displays a currency doesn't update at all, unless you re-open the window.
To Reproduce Steps to reproduce the behavior:
(DM, client)
(DM, client)
(DM, client)
(Player, browser)
(Player, browser)
Expected behavior
Setup:
Active modules:
Additional context Not sure if it's related, or even a bug at all, but chat output seems inconsistent. Buying items from a merchant outputs into chat, but selling items does not. During our session, currency being taken only generated a chat card once (despite all players taking money multiple times).