fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
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[REQUEST] - Sequencer.Sequences API implementation #194

Open Chargoal opened 1 year ago

Chargoal commented 1 year ago

Sequencer Tools has 4 tabs. First two are "Player" and "Manager" and they have their designated API to be used in macros: Sequencer.Player and Sequencer.EffectManager. The third one "Sequences" however, despite playing major part in managing sequences (at least for me) has no designated API.

I wish there were an API to "Sequences" on the same level as EffectManager - ability to manage sequences and their parts through macros without touching the UI and also an ability to call upon "Stop All" and "Clear finished" buttons through macros (aka API)

Chargoal commented 1 year ago

Forgot to mention.

It would be amazing if the update was brought not only to the latest version of Foundry but also for other supported - specifically V10, if possible.

(Also sorry for closing-reopening. I fumbled with my clicks.)