fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
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[BUG] - Issues with StretchTo Within codes #223

Closed Illuxiem closed 3 weeks ago

Illuxiem commented 3 weeks ago

Describe the bug When trying to make macros for animations, using the "StretchTo" command doesnt seem to register?

Expected behavior example for casting firebolt: start point of animation is selected token, stretchto point is the target, animation of firebolt should be played between the target and the caster.

Setup:

Active modules:

Haxxer commented 3 weeks ago

A V12 update is in the works, and will be fixed by https://github.com/fantasycalendar/FoundryVTT-Sequencer/pull/221

Haxxer commented 3 weeks ago

Fixed with 3.2.0