Closed boss-loot closed 3 weeks ago
Could you try and see if this is fixed in the pre-release? I tested it myself, but I would like your confirmation as you are one of Sequencer's power users :) https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/download/3.2.!9/module.json
Works perfect. Thanks.
Fixed in 3.2.1
Describe the bug Method timeRange prevent the animation from playing.
To Reproduce Execute this world script: const target = Array.from(game.user.targets)[0]; new Sequence() .effect() .file('jb2a.greatsword.melee.standard.white') .atLocation(token) .stretchTo(target) .timeRange(1400, 2400) .play();
Expected behavior Expectation it's for the animation to play from 1400ms to 2400ms but it won't play. If I comment the timeRange the animation play.
Screenshots No error, just the animation won't play.
Setup:
Active modules: