fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
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[BUG] - Sounds do not play and give an error #237

Closed FPTheFluffyPawed closed 3 weeks ago

FPTheFluffyPawed commented 3 weeks ago

Describe the bug Trying to play a sound results in an error. imagem

To Reproduce Steps to reproduce the behavior:

  1. Load any scene.
  2. Run the following macro:
    new Sequence()
    .sound("<sound>")
        .volume(0.1)
    .play();
  3. Error should appear.

Expected behavior Sound should play, but instead it errors out without playing any sound.

Setup:

Active modules: Tested with no modules enabled.

Haxxer commented 3 weeks ago

Fixed in 3.2.4