fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
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[BUG] - Sprite with Loop Property and PingPong on it not working #240

Closed DeviousHearts closed 3 months ago

DeviousHearts commented 3 months ago

Describe the bug The macros I have that use .from() to create a sprite seems to make the sprite scaleOut() and shrink though no such call was implemented. It also occurs in another macro where the only item in common was a sprite with loopProperty and pingPong on it. These both worked flawlessly before the last update.

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Haxxer commented 3 months ago

Please fill out the entire bug report, and provide a macro to test.

Haxxer commented 3 months ago

Probably fixed in 3.2.5