fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
Other
46 stars 22 forks source link

[REQUEST] - Constrained by wall but for EFFECTS #254

Open KingFliren opened 2 months ago

KingFliren commented 2 months ago

I started using and making some macros to add some interesting effects to characters, both players and npcs, however i noticed that these effects are visible through walls, which feels like a shame and a little bit annoying.

What I would like A command for effects to be visible or not through walls, like the already existing .constrainedByWalls but also for effects, maybe alternatives as .aboveWalls etc... with a configurable boolean and maybe some options that depends on the type of visibility the wall provides.

Alternatives Outside of what I've already explained, I don't think there are other alternatives.

Additional context To add to this, due to the system I am playing, it would be neat if this feature is also compatible with V11