fantasycalendar / FoundryVTT-Sequencer

This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
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Template Macros don't play properly #80

Closed MrVauxs closed 2 years ago

MrVauxs commented 2 years ago

Describe the bug When attempting to play the below macro through Automated Animations + Advanced Macros, a "Temporary effect" is spawned that never ends, and the following order is posted to console.

console.log(args[1].templateData)
const template = args[1].templateData;
new Sequence()
    .effect()
        .file('jb2a.energy_strands.range.multiple.dark_purple.01')
        .fadeIn(500)
        .fadeOut(500)
        .atLocation(template)
        .stretchTo(template)
        .scale({ x: 1.4 })
        .spriteOffset({ x: -150 })
    .play()

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Desktop (please complete the following information):

Additional context Foundry 9.269 Pathfinder 2nd Edition 3.10.4.11747 Sequencer 2.1.0 Automated Animations 3.2.1 Advanced Macros 1.14.2 JB2A_patreon 0.4.4

MrVauxs commented 2 years ago

Additional console screenshots of args[1] from Automated Animations in PF2e system image image image

Haxxer commented 2 years ago

Fixed in 2.1.1