Since face Select variable is sU8 - chunks op no longer works.
DivideInChunks calculation use as trick the Select variable to temporaly store index, with a range to -1..X (signed 32 bits). This trick no longer works since its a sU8.
I suggest this pull to fix chunks operator (without many changes and works) :
Add an extended Faces structure (with a sF32 Select variable)
temporaly copy Faces into this extended structure and compute chunk on it.
after calculation copy the result into Faces and clear unused extended structure.
No, that hack with re-using Select to store the chunk index is totally horrible anyway, and recreating that situation again is a cure worse than the disease.
Since face Select variable is sU8 - chunks op no longer works.
DivideInChunks calculation use as trick the Select variable to temporaly store index, with a range to -1..X (signed 32 bits). This trick no longer works since its a sU8.
I suggest this pull to fix chunks operator (without many changes and works) :