farmerbb / RED-Project

ROM Extraction Documentation Project
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Zombies Ate My Neighbors and Ghoul Patrol #35

Open themazingness opened 2 years ago

themazingness commented 2 years ago

Just wanted to give everybody a heads up. The Steam discussion for extracting the games from this collection has been removed. I suspect it was done by Valve themselves since they also closed this toxic thread: https://steamcommunity.com/app/1137970/discussions/0/3046104862462154807/

I'd add this to the existing issue for this git project, but that issue was closed.

Misanthroat commented 2 years ago

The thread for extracting the Disney Aladdin/Lion King collection was removed as well. Maybe they are actively hunting down extraction method discussions or it's the publishers/devs complaining. Speaking of... Hopefully there will be an update to extract the DLC for the Disney games as well? :)

themazingness commented 2 years ago

Knowing this, I suspect Disney is the reason then. They are the common denominator. They are very protective of their IP too.

On Wed, Dec 22, 2021, 10:53 PM Misanthroat @.***> wrote:

The thread for extracting the Disney Aladdin/Lion King collection was removed as well. Maybe they are actively hunting down extraction method discussions or it's the publishers/devs complaining.

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Misanthroat commented 2 years ago

I think you're right on it being Disney. I'm pretty sure there was a thread on the Disney Afternoon Collection as well but nothing there now.

farmerbb commented 2 years ago

My Steam thread for extracting games from the Castlevania Anniversary Collection was removed a few months back as well. Strangely though the one for Contra Anniversary Collection (which was more or less identical) was left up.

DurradonXylles commented 2 years ago

Hi, original poster of the Steam thread that Valve/Disney/DotEmu/Satan/whomever removed. Needed to dig through my text files since I am disorganized as all get out:

Within the executable, "ZAMN_GP.exe", here are the hex values where the ROMs are located:

Release [1.0] build:

Steam version: Zombies Ate My Neighbors: 1B0974C - 1C0974B Ghoul Patrol: 19A03C0 - 1AA03BF

GOG version: Zombies Ate My Neighbors: 1B0654C - 1C0654B Ghoul Patrol: 199D1C0 - 1A9D1BF

1.1 Hotfix update: (Current version as of 8/16/21)

Steam version: Zombies Ate My Neighbors: 1B0BD4C - 1C0BD3F Ghoul Patrol: 19A29C0 - 1AA29BF

GOG version: Zombies Ate My Neighbors: 1B0894C - 1C0894B Ghoul Patrol: 199F5C0 - 1A9F5BF

The ROMs should be given the .sfc extension to maximize the number of compatible emulators. If copied over successfully, the ROMs will be 8Mb/1MB in size and be identical the verified good SNES NTSC-U dumps of both games with all data and level codes left completely intact.

(EDIT: If you want to add this to the RED-Project proper, please feel free. I'd rather this information gets shared around as much as possible than be scarce and hard to come by.)

kjetil-f commented 2 years ago

Thank you. This is good stuff. Just had a brief look using HxD. But since I know next to nothing about hex editing I need to educate myself how this thing work. (Couldn't find "1B0894C" on the Offset (h))

This could definitely be a part of the RED-Project. However, on a general basis, if hex editing is required, it might be a good idea to include the how-to on that as well.